7 Link Saturday: “Free” Dungeons, Frauds, and Disappointment

EA on Dungeon Keeper:
The First Taste Is Free, But Then…

Dungeon Keeper for mobile devices sucks INTENTIONALLY; it’s “a taste” of the original.

Dungeon Keeper may fall short when compared to the classic PC version, but most free-to-play mobile games are garbage. I’m sure this title shines amongst its peers.

The mention of Dungeon Keeper’s high rating in the Google Play Store is fun because of the stories pointing out that you’re actively discouraged from giving the game a low rating.

This might be a good time to talk about Dark Patterns, along with the best ways to identify and avoid them. For example, you can identify all “free to play” games as crap, which helps you to avoid being disappointed by the Dungeon Keeper mobile game.

The Mattrick Giveth & the Mattrick Taketh Away

Zynga fires 15% of its staff, also spends $527 million buying a new company

“‘Over the last 7 months, our teams have been working with a sense of urgency,’ current CEO Don Mattrick said in a statement.”

More Red Flags than a Tiananmen Square Rally

Renegade Kid will re-release Moon for the 3DS

I don’t normally care about upcoming game announcements, but let’s review:

1) It’s from Renegade Kid. You should still blame them for Planet Crashers.

2) It’s digital delivery, the move of a publisher who expects dismal sales. Planet Crashers was supposed to have a physical release before people figured out it was lousy.

3) It will be released in episodes. [Will Smith’s most emphatic “Aww, hell no!” goes here.]

A company with a spotty track record has chosen an unreliable way to re-release a game that they don’t expect anyone to buy. Also: I’m upset because no one will re-release Moon: Remix RPG Adventure in a format I can play.

Like a Pawn Shop for Video Games

A U.K. retailer is opening stores that only sell pre-owned games.

Congratulations, you’ve re-invented an eBay with higher overhead costs and lower customer self-esteem.

Did Ubisoft’s Evil Twin Spark Watch Dogs Trademark Confusion?

Ubisoft had a trademark for Watch Dogs, then lost it, then got it back.

I don’t like discussing upcoming releases, but I do love discussing skullduggery.

SOMEONE filed paperwork (with a signature from Ubisoft CEO Yves Guillemot on it) that said Ubisoft was abandoning the trademark for their upcoming Watch Dogs video game. So the U.S. Patent and Trademark Office declared that the trademark was abandoned. Then Guillemot filled out a second set of paperwork swearing that he wasn’t the guy who filled out the first set of paperwork.

I’d write this off as a spectacular PR stunt to generate publicity for the Watch Dogs, but knowingly making false statements on an affidavit is perjury. Companies may put a lot behind their marketing efforts, but having the CEO risk a felony conviction seems like a line they wouldn’t cross.

Mamoru Samuragochi Had Help Writing Music

If you care about video game soundtracks, do you care about this?

Can you still enjoy the soundtracks for Onimusha and Resident Evil now that you know they were created by a high school music teacher?

This is an interesting double standard. If Samuragochi was an author, he could have followed in the footsteps of Robert Ludlum to keep creating and publishing work long after his death. Instead, it’s some kind of scandal.

It’s Time We Talked About Michael Pachter

Seriously, people, you’re only encouraging him.

Michael Pachter is a sell-side analyst with Wedbush Securities.

Investors should pay attention to him if his past pronouncements made them money.

Websites should pay attention to him if his past pronouncements brought them pageviews.

Are you an investor? Are you running a website?

If you answered no to both of those questions, why are we wasting our time with this discussion?

About B. Indifferent

Bitterly Indifferent is a belligerent hillbilly with a substandard internet connection. He is also a fan of retro gaming who has previously written about the state of games journalism and the intersection of games and family.